| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 769 online users. » 0 Member(s) | 763 Guest(s) Applebot, Baidu, Bing, DuckDuckGo, Google, Yandex
|
|
|
| News - Borderlands Movie's Massive Failure Detailed By Lionsgate Exec |
|
Posted by: xSicKxBot - 11-11-2024, 01:38 AM - Forum: Lounge
- No Replies
|
 |
News - Borderlands Movie's Massive Failure Detailed By Lionsgate Exec
The Borderlands movie may not get much attention during Oscar season, but it's probably going to be a contender at the Razzies for the worst film of 2024. The reviews were brutal and it made only $31 million worldwide in its first month of release. Now, Lionsgate CEO Jon Feltheimer is opening up about the failure of the movie, and he didn't mince words. “Nearly everything that could go wrong did go wrong," Feltheimer told investors during a conference call. "It sat on the shelf for too long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models." Borderlands director Eli Roth put together an impressive cast for the film, including Cate Blanchett, Kevin Hart, Jack Black, Jamie Lee Curtis, and Ariana Greenblatt. According to Borderlands stunt coordinator Jimmy O'Dee, Roth originally shot Borderlands as an R-rated movie. Deadpool director Tim Miller oversaw the pricy reshoots that transformed it into a PG-13 film. Continue Reading at GameSpot
https://www.gamespot.com/articles/border...01-10abi2f
|
|
|
| News - Black Ops 6 On Game Pass Helped Bring Back Lapsed Players, Activision Boss Sa |
|
Posted by: xSicKxBot - 11-10-2024, 09:11 AM - Forum: Lounge
- No Replies
|
 |
News - Black Ops 6 On Game Pass Helped Bring Back Lapsed Players, Activision Boss Sa
Call of Duty: Black Ops 6's creative director has commented on how Game Pass positively affected the game's launch, saying it helped improve player numbers in multiple ways. Speaking to the BBC, Miles Leslie said Game Pass helped convince people who were "on the fence" or "had some of that friction" to consider playing the game. He added that some people who might not have played a Call of Duty game in some time might have been convinced to "come back and try the game" thanks to Game Pass. "We've gotten to the point now where Black Ops and Call of Duty have been around so long--I've been working on it for 16 years," Leslie said. "And really the challenge for us is how do you bring along the fans that love Call of Duty, but how do you create an environment where you can welcome new fans in?" Continue Reading at GameSpot
https://www.gamespot.com/articles/black-...01-10abi2f
|
|
|
| News - Sony Talks Concord's Failure And The Hard Lessons Learned From It |
|
Posted by: xSicKxBot - 11-09-2024, 03:43 PM - Forum: Lounge
- No Replies
|
 |
News - Sony Talks Concord's Failure And The Hard Lessons Learned From It
The disastrous launch of Concord was the focus of a new interview with Sony president Hiroki Totoki, who spoke about how the company plans to avoid a repeat of this with future game releases. Part of Sony's strategy will ensure that a game goes through a more rigorous period of testing and evaluation prior to it being released. "Currently, we are still in the process of learning," Hiroki said through an interpreter (via VGC) during a Q&A session following its latest financial earnings call. "And basically--with regards to new IP--of course you don’t know the result until you actually try it. So for us, for our reflection, we probably need to have a lot of gates, including user testing or internal evaluation, and the timing of such gates. And then we need to bring them forward, and we should have done those gates much earlier than we did." Hiroki added that Sony will also look at when it plans to launch a game, so as to avoid potentially cannibalizing sales between releases from its first-party studios and third-party partners. Continue Reading at GameSpot
https://www.gamespot.com/articles/sony-t...01-10abi2f
|
|
|
|
|
|