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  Waterways & Terrain Add-Ons For Godot
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Game Development - No Replies

Waterways & Terrain Add-Ons For Godot

Today we are going hands on with two powerful Godot plugins, Waterways and Heightmap Terrain for Godot. Both are open source add-ons that work in Godot 3.2.x and both are hosted on GitHub. In the video below we showcase using easy add-on and show how they work well together.

Waterways

Formally known as WaterGenGodot on GitHub, Waterways enables you to quickly create rivers using spline controls. You have full control over the path the river follows, the look of the water and even have fine tuned control over the foam generated by collisions with other objects in the scene.

Heightmap Terrain

This add-on adds terrain creation tools to Godot. Either import and existing heightmap or create your own from scratch. You get full sculpting tools for raising and lower terrain, simulating erosion, etc. You also get tools for painting the texture layer on your newly created terrain. You also get the ability to export as a mesh or heightmap for use in other applications or engines.

Getting Started Tutorial


Installing the plugins is a straight forward exercise. Clone each project from GitHub to a directory of choice. You can get the git url on GitHub here:

Get GitHub URL for Godot Addon

Assuming you have a git client installed, from a command line run the command git clone then the copied url. For example:

git clone https://github.com/Arnklit/WaterGenGodot.git

Now in your Godot project (or create one if you dont have one already), create a folder called addons then copy the addons directory from the two just cloned projects. In your project you now simply need to enable each addon. In Godot go to Project->Project Settings menu. Now switch to the Plugins tab and make sure both are enabled:

Enabling Godot Waterways & Heightmap Terrain Plugins

Now you’re ready to go! Be sure to check the video below to see both Water Ways & Heightmap Terrain for Godot add-ons in action.






https://www.sickgaming.net/blog/2020/12/...for-godot/

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  (Free Game Key) Steam Winter Sale 2020 Guide
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Deals or Specials - No Replies

Steam Winter Sale 2020 Guide

Hello!

For the members aware of the usual procedure of the steam sale and its included features, you can view a summary of the guide at the bottom, which showcases all its features we could find and how to acquire any rewards you can get. I will of course update it with time if i find anything else.

Note that due to the high traffic of users navigating the site, the steam servers have been unresponsive during the launch. It might have calmed down a bit for now, but if there are any issues or problems loading a page, please wait a bit and try later.

Introduction
The Steam Winter Sale is one of the two biggest sale events on steam, causing your wallet to relive the 2020 experience, by undergoing a crippling economic collapse caused by a massive spreading wave of discounts as their possessor will try to minimize their wallet's financial downfall by exploring the most affordable products they could find.

Here's a list of every single sale event that happened on Steam https://steamdb.info/sales/history/

We would be remiss in not mentioning again that steam's sales don't always contain the cheapest discounts, as 3rd party sites have a chance of issuing higher discounts for steam games. Sites like:
And many more.

Likewise grey market sites such as G2A and Kinguin are also often selling very cheap games, many times the cheapest in the market. Due to their name however, grey markets are key resellers, and they had a history of people selling keys acquired via fraudulent credit card purchases, or even stolen and resold. While many never had a negative experience with these sites, there have been numerous examples of people experiencing these issues, as there will always be an innate risk associated with third party key resellers.

To check the discount history of a game, visit https://isthereanydeal.com/ and search any game of your interest and check their history of discounts on the steam platform, or from third party sites.

To check the current discounts, visit https://steamdb.info/sales/ and search with any filter you want on this sale's prices. Likewise subreddits such as GamesDeals are always helpful informing everyone of new discounts.

If you're using the steam browser, extensions such as Augmented Steam[chrome.google.com] (also on
Firefox[addons.mozilla.org]) changes the informational interface of your steam store to contain more useful info about a game, their regional pricing, and history of discounts.

Steam Awards Trading Cards
You need 10 of them to craft a Steam Awards badge:

You can also get these cards by:
  • Trading with friends.
  • Drops from purchasing on the Steam Store. (Approximately 1 card every $10 spent on the Store)
  • Crafting badges from other games. 1 badge crafted will give you 1 steam awards card.
  • Purchasing them directly from the Community Market https://steamcommunity.com/market/

Points
Ever since the Lunar Sale, you have received points for every steam store purchase you have done, approximately 100 points per 1$ that you can spend on the point shop. You can purchase various amounts of backgrounds, animated avatars, emoticons and the sorts. Keep in mind, all items bought from the shop are untradable and unmarketable.

There are 2 badges that can still be acquired ever since the summer sale. You can go on any reviews, mods or other content people made, and award them. You spend 300 points or more, giving them an award, and they get 100 points for being awarded. If you give them an award, you get a badge and 10 xp per award, meaning 300 points = 10xp. The person getting awarded also gets 10xp and another badge for BEING awarded by people.

Here are the two badges:

https://i.imgur.com/rZbSJYy.png
https://i.imgur.com/vY4RHRv.png

There is also a new seasonal badge you can buy, alongside new upgrades for your profile showcase, 3k points each upgrade.

Summary
  • Crafting any badges grants you a winter sale card and you can use the exploration queue to get 1 free card per day. You can craft a Steam Awards badge for 10 cards.

  • Visiting the steam awards will contain 10 categories you can vote, each category will drop you a free card, giving you 10 total cards.

  • On the point shop, you can claim 1 free bird sticker upon visiting it. Points can be acquired by spending money on the steam store, approximately 100 points per 1$.

  • You can spend 300 or more of those points by awarding people's contents, such as reviews, workshop mods, screenshots and the sorts, earning you a badge[i.imgur.com] upon giving the first award, with 10xp for every award you give. People who receive awards get a different badge[i.imgur.com] and 10xp, alongside 100 points.

  • You can buy the seasonal badge with your points. Likewise you can upgrade your profile showcases here for 3k points each, alongside new showcases you can purchase.

  • All prices will remain the same throughout the entire sale.

  • Be sure to consult 3rd party stores for steam keys, as Steam itself might not always have the cheapest prices.

As a reminder, please be wary of any scams or any stranger adding you as a friend that could exploit your lack of knowledge on the market or the steam platform. Use sites like https://rep.tf/, https://www.steamtrades.com/, https://steamrep.com/ to do a background check on any person you trade with. Many scammers do not necessarily have negative reputation accumulated, as many use alt accounts to take advantage of people. Low level often private accounts with no inventory value are a good start to remain wary.

Check https://www.reddit.com/r/Steam/wiki/scamtypes for a list of known methods people use to scam users.

We will answer here or in our discord[discord.gg] on any help you require.

Comment below if you find something that we've missed or anything new that we haven't added, and i will update it accordingly.

?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[www.humblebundle.com] Epic Tag: GrabFreeGames


https://steamcommunity.com/groups/GrabFr...5440620986

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  (Indie Deal) Christmas Tales Bundle, Mando & Konami Sale
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Deals or Specials - No Replies

Christmas Tales Bundle, Mando & Konami Sale

Christmas Tales Bundle | 8 eBooks | 93% OFF
[www.indiegala.com]
Celebrate the holidays with some festive literature from the Christmas Tales Bundle. Save an extra 30% when using any of the supported cryptocurrency options. Be fast and make sure you do not miss the special launch price.

Crypto Sale Day 12: Konami Winter Sale ,up to -92%
[www.indiegala.com]
Join our Crypto Sale, and get an EXTRA 15% OFF on all store deals when paying with a supported cryptocurrency. Get a FREE Space Rangers HD Steam Key for any store cart of $8/€7/£6 or more, while stocks last.

Mando Weekend Sale, all titles -75%
[www.indiegala.com]

Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...6684379082

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  Microsoft - 2020 in review: 6 most-read posts from Microsoft on the Issues
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Windows - No Replies

2020 in review: 6 most-read posts from Microsoft on the Issues

As Covid-19 affected our personal and working lives, 2020 was a year of unimaginable change. Microsoft on the Issues covered topics including cybersecurity, digital skills accessibility and more, and the pandemic influenced many of the stories we brought you.

As we say goodbye to 2020, here’s a look at some of this year’s most read stories, from the Puget Sound region and beyond.

Data, supplies, community: How Microsoft is supporting efforts to combat Covid-19

Family, friends and co-workers around the world are facing the effects of the Covid-19 pandemic. Managing response efforts requires the cooperation of every sector of society. Back in March, we offered this resource to communities, non-profits and government officials.

Everyone should have access to digital skills. New grants aim to help

Microsoft’s skills initiative hopes to help 25 million people around the world secure digital skills. In June, Microsoft made a public commitment to be more inclusive as an employer and to extend Microsoft’s support and outreach programs in Black and African American communities. As part of this, Microsoft’s community skills program will provide financial grants and tech enablement to community-based non-profits reaching 5 million unemployed workers who need it most.

This is a look at i.c.stars, a rigorous, tech-focused program that provides young adults from low-income communities with the tools to develop the technical and leadership skills needed for a career in technology, a field that continues to lack diversity and be in high demand.

What is ElectionGuard?

Every election year, millions of Americans are eligible to cast their ballots to elect officials ranging from members of school boards to the President of the United States. Those millions of voters need to be confident that the democratic process is carried out without interference.

However, in recent years, technology designed to help elections run smoothly has been targeted by those seeking to influence, subvert or sabotage democracy. Microsoft has been working with governments, NGOs, academics and industry on the Defending Democracy Program. One of the components is ElectionGuard, explored in this article.

An inside look at the global battle with botnets

In March, a small team at Microsoft dismantled Necurs, one of the world’s largest botnets. It was a project that was eight years in the making, and involved coordinated legal and technical action from 35 countries. Botnets are highly sophisticated, acting as a unified threat and often run by well-resourced operators. Tracking them down and preventing them from carrying out further infections and attacks is a complex task that takes coordination across geographies and organizations. This article explored the battle with botnets around the world.

Understanding accessibility through ABCs

At Microsoft, we focus on the maxim of “nothing about us, without us” in order to create technology for people with and without disabilities. Creating and developing technologies for everybody to use involves embracing diversity and an inclusive culture in Microsoft’s own workforce.

The main obstacle to inclusion and diversity is the lack of awareness. As a starting point to educate and share, we shared our ABCs of Accessibility, from A to Z.

How AI is helping map the world’s most vulnerable places

There are places in the world that have not been mapped in detail. In the event of a natural disaster that can be a problem, as rescue teams try to understand where their help might be needed. The Humanitarian OpenStreetMap Team, or HOT, is working with Microsoft’s AI for Humanitarian Action program and Bing to combine satellite mapping, machine learning and an army of volunteers to create detailed and potentially life-saving maps. This story looks at the work HOT is doing, particularly across Africa, and explains how these maps are part of the effort to contain Ebola.



https://www.sickgaming.net/blog/2020/12/...he-issues/

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  Fedora - Deploy Fedora CoreOS servers with Terraform
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Linux, FreeBSD, and Unix types - No Replies

Deploy Fedora CoreOS servers with Terraform

Fedora CoreOS is a lightweight, secure operating system optimized for running containerized workloads. A YAML document is all you need to describe the workload you’d like to run on a Fedora CoreOS server.

This is wonderful for a single server, but how would you describe a fleet of cooperating Fedora CoreOS servers? For example, what if you wanted a set of servers running load balancers, others running a database cluster and others running a web application? How can you get them all configured and provisioned? How can you configure them to communicate with each other? This article looks at how Terraform solves this problem.

Getting started


Before you start, decide whether you need to review the basics of Fedora CoreOS. Check out this previous article on the Fedora Magazine:



Terraform is an open source tool for defining and provisioning infrastructure. Terraform defines infrastructure as code in files. It provisions infrastructure by calculating the difference between the desired state in code and observed state and applying changes to remove the difference.

HashiCorp, the company that created and maintains Terraform, offers an RPM repository to install Terraform.

sudo dnf config-manager --add-repo \ https://rpm.releases.hashicorp.com/fedor...icorp.repo
sudo dnf install terraform

To get yourself familiar with the tools, start with a simple example. You’re going to create a single Fedora CoreOS server in AWS. To follow along, you need to install awscli and have an AWS account. awscli can be installed from the Fedora repositories and configured using the aws configure command

sudo dnf install -y awscli
aws configure

Please note, AWS is a paid service. If executed correctly, participants should expect less than $1 USD in charges, but mistakes may lead to unexpected charges.

Configuring Terraform


In a new directory, create a file named config.yaml. This file will hold the contents of your Fedore CoreOS configuration. The configuration simply adds an SSH key for the core user. Modify the authorized_ssh_key section to use your own.

variant: fcos
version: 1.2.0
passwd: users: - name: core authorized_ssh_keys: - "ssh-ed25519 AAAAC3....... user@hostname"

Next, create a file main.tf to contain your Terraform specification. Take a look at the contents section by section. It begins with a block to specify the versions of your providers.

terraform { required_providers { ct = { source = "poseidon/ct" version = "0.7.1" } aws = { source = "hashicorp/aws" version = "~> 3.0" } }
}

Terraform uses providers to control infrastructure. Here it uses the AWS provider to provision EC2 servers, but it can provision any kind of AWS infrastructure. The ct provider from Poseidon Labs stands for config transpiler. This provider will transpile Fedora CoreOS configurations into Ignition configurations. As a result, you do not need to use fcct to transpile your configurations. Now that your provider versions are specified, initialize them.

provider "aws" { region = "us-west-2"
} provider "ct" {}

The AWS region is set to us-west-2 and the ct provider requires no configuration. With the providers configured, you’re ready to define some infrastructure. Use a data source block to read the configuration.

data "ct_config" "config" { content = file("config.yaml") strict = true
}

With this data block defined, you can now access the transpiled Ignition output as data.ct_config.config.rendered. To create an EC2 server, use a resource block, and pass the Ignition output as the user_data attribute.

resource "aws_instance" "server" { ami = "ami-0699a4456969d8650" instance_type = "t3.micro" user_data = data.ct_config.config.rendered
}

This configuration hard-codes the virtual machine image (AMI) to the latest stable image of Fedora CoreOS in the us-west-2 region at time of writing. If you would like to use a different region or stream, you can discover the correct AMI on the Fedora CoreOS downloads page.

Finally, you’d like to know the public IP address of the server once it’s created. Use an output block to define the outputs to be displayed once Terraform completes its provisioning.

output "instance_ip_addr" { value = aws_instance.server.public_ip
}

Alright! You’re ready to create some infrastructure. To deploy the server simply run:

terraform init # Installs the provider dependencies
terraform apply # Displays the proposed changes and applies them

Once completed, Terraform prints the public IP address of the server, and you can SSH to the server by running ssh core@{public ip here}. Congratulations — you’ve provisioned your first Fedora CoreOS server using Terraform!

Updates and immutability


At this point you can modify the configuration in config.yaml however you like. To deploy your change simply run terraform apply again. Notice that each time you change the configuration, when you run terraform apply it destroys the server and creates a new one. This aligns well with the Fedora CoreOS philosophy: Configuration can only happen once. Want to change that configuration? Create a new server. This can feel pretty alien if you’re accustomed to provisioning your servers once and continuously re-configuring them with tools like Ansible, Puppet or Chef.

The benefit of always creating new servers is that it is significantly easier to test that newly provisioned servers will act as expected. It can be much more difficult to account for all of the possible ways in which updating a system in place may break. Tooling that adheres to this philosophy typically falls under the heading of Immutable Infrastructure. This approach to infrastructure has some of the same benefits seen in functional programming techniques, namely that mutable state is often a source of error.

Using variables


You can use Terraform input variables to parameterize your infrastructure. In the previous example, you might like to parameterize the AWS region or instance type. This would let you deploy several instances of the same configuration with differing parameters. What if you want to parameterize the Fedora CoreOS configuration? Do so using the templatefile function.

As an example, try parameterizing the username of your user. To do this, add a username variable to the main.tf file:

variable "username" { type = string description = "Fedora CoreOS user" default = "core"
}

Next, modify the config.yaml file to turn it into a template. When rendered, the ${username} will be replaced.

variant: fcos
version: 1.2.0
passwd: users: - name: ${username} authorized_ssh_keys: - "ssh-ed25519 AAAAC3....... user@hostname"

Finally, modify the data block to render the template using the templatefile function.

data "ct_config" "config" { content = templatefile( "config.yaml", { username = var.username } ) strict = true
}

To deploy with username set to jane, run terraform apply -var=”username=jane”. To verify, try to SSH into the server with ssh jane@{public ip address}.

Leveraging the dependency graph


Passing variables from Terraform into Fedora CoreOS configuration is quite useful. But you can go one step further and pass infrastructure data into the server configuration. This is where Terraform and Fedora CoreOS start to really shine.

Terraform creates a dependency graph to model the state of infrastructure and to plan updates. If the output of one resource (e.g the public IP address of a server) is passed as the input of another service (e.g the destination in a firewall rule), Terraform understands that changes in the former require recreating or modifying the later. If you pass infrastructure data into a Fedora CoreOS configuration, it will participate in the dependency graph. Updates to the inputs will trigger creation of a new server with the new configuration.

Consider a system of one load balancer and three web servers as an example.


The goal is to configure the load balancer with the IP address of each web server so that it can forward traffic to them.

Web server configuration


First, create a file web.yaml and add a simple Nginx configuration with a templated message.

variant: fcos
version: 1.2.0
systemd: units: - name: nginx.service enabled: true contents: | [Unit] Description=Nginx Web Server After=network-online.target Wants=network-online.target [Service] ExecStartPre=-/bin/podman kill nginx ExecStartPre=-/bin/podman rm nginx ExecStartPre=/bin/podman pull nginx ExecStart=/bin/podman run --name nginx -p 80:80 -v /etc/nginx/index.html:/usr/share/nginx/html/index.html:z nginx [Install] WantedBy=multi-user.target
storage: directories: - path: /etc/nginx files: - path: /etc/nginx/index.html mode: 0444 contents: inline: | <html> <h1>Hello from Server ${count}</h1> </html>

In main.tf, you can create three web servers using this template with the following blocks:

data "ct_config" "web" { count = 3 content = templatefile( "web.yaml", { count = count.index } ) strict = true
} resource "aws_instance" "web" { count = 3 ami = "ami-0699a4456969d8650" instance_type = "t3.micro" user_data = data.ct_config.web[count.index].rendered
}

Notice the use of count = 3 and the count.index variable. You can use count to make many copies of a resource. Here, it creates three configurations and three web servers. The count.index variable is used to pass the first configuration to the first web server and so on.

Load balancer configuration


The load balancer will be a basic HAProxy load balancer that forwards to each server. Place the configuration in a file named lb.yaml:

variant: fcos
version: 1.2.0
systemd: units: - name: haproxy.service enabled: true contents: | [Unit] Description=Haproxy Load Balancer After=network-online.target Wants=network-online.target [Service] ExecStartPre=-/bin/podman kill haproxy ExecStartPre=-/bin/podman rm haproxy ExecStartPre=/bin/podman pull haproxy ExecStart=/bin/podman run --name haproxy -p 80:8080 -v /etc/haproxy/haproxy.cfg:/usr/local/etc/haproxy/haproxy.cfg:ro haproxy [Install] WantedBy=multi-user.target
storage: directories: - path: /etc/haproxy files: - path: /etc/haproxy/haproxy.cfg mode: 0444 contents: inline: | global log stdout format raw local0 defaults mode tcp log global option tcplog frontend http bind *:8080 default_backend http backend http balance roundrobin
%{ for name, addr in servers ~} server ${name} ${addr}:80 check
%{ endfor ~}

The template expects a map with server names as keys and IP addresses as values. You can create that using the zipmap function. Use the ID of the web servers as keys and the public IP addresses as values.

data "ct_config" "lb" { content = templatefile( "lb.yaml", { servers = zipmap( aws_instance.web.*.id, aws_instance.web.*.public_ip ) } ) strict = true
} resource "aws_instance" "lb" { ami = "ami-0699a4456969d8650" instance_type = "t3.micro user_data = data.ct_config.lb.rendered
}

Finally, add an output block to display the IP address of the load balancer.

output "load_balancer_ip" { value = aws_instance.lb.public_ip
}

All right! Run terraform apply and the IP address of the load balancer displays on completion. You should be able to make requests to the load balancer and get responses from each web server.

$ export LB={{load balancer IP here}}
$ curl $LB
<html> <h1>Hello from Server 0</h1>
</html>
$ curl $LB
<html> <h1>Hello from Server 1</h1>
</html>
$ curl $LB
<html> <h1>Hello from Server 2</h1>
</html>

Now you can modify the configuration of the web servers or load balancer. Any changes can be realized by running terraform apply once again. Note in particular that any change to the web server IP addresses will cause Terraform to recreate the load balancer (changing the count from 3 to 4 is a simple test). Hopefully this emphasizes that the load balancer configuration is indeed a part of the Terraform dependency graph.

Clean up


You can destroy all the infrastructure using the terraform destroy command. Simply navigate to the folder where you created main.tf and run terraform destroy.

Where next?


Code for this tutorial can be found at this GitHub repository. Feel free to play with examples and contribute more if you find something you’d love to share with the world. To learn more about all the amazing things Fedora CoreOS can do, dive into the docs or come chat with the community. To learn more about Terraform, you can rummage through the docs, checkout #terraform on freenode, or contribute on GitHub.



https://www.sickgaming.net/blog/2020/12/...terraform/

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  News - Celebrated Shmup Raiden IV Is Coming To Switch In Remixed Form
Posted by: xSicKxBot - 12-24-2020, 05:00 AM - Forum: Nintendo Discussion - No Replies

Celebrated Shmup Raiden IV Is Coming To Switch In Remixed Form

Raiden IV X Mikado

Developer Moss has revealed that it is bringing its 2007 shooter Raiden IV to Switch next year.

Raiden IV x Mikado Remix will arrive on April 22nd, 2021 in Japan, and will showcase new background music from various artists. These include “stages and boss tracks” which are “reborn through live performances and new arrangements.”

The artists involved include the likes of Go Sato Band, Heavy Metal Raiden, Fantom Iris, O.T.K., Soshi Hosoi, Daisuke Matsumoto (Cave), Hirokazu Koshio and Keishi Yonao. You’ll be able to switch to the original music, if you so wish.

A limited-edition version is being released in Japan which will include a soundtrack CD and a reprint of the original soundtrack CD. This will retail for 7,480 yen. The standard release will be 4,180 yen.

Here’s some PR:

New Elements for Switch – With the ability to switch between the “Mikado Remix” background music set and the “Original” background music set, as well as the “Sound Mode” and “Stage Background Music Select” functions, you can enjoy the new sounds of Raiden to your heart’s content. Additionally, the game supports vertical screen play in both table and TV modes, recreating the full arcade experience.

A Full Suite of Game Modes – “Arcade Mode,” which is a complete port of the arcade game, as well as “Additional Mode” and “Overkill Mode,” which include the stages added for console, have been perfectly reproduced. Various other game modes are also available, including “Boss Rush Mode,” a series of battles against boss weapons, and “Score Attack Mode,” where you compete for the high score on a single stage.

Online Functionality – Compete against other players on the worldwide leaderboards in “World Ranking Mode.” You can also upload your gameplay online via “Replay Publish,” allowing you to show your recorded gameplay to the world and study the gameplay of your rivals. Use the online functionality to discover a strategy all your own.

Raiden IV was first released in arcades back in June 2007, and was ported to the Xbox 360 in October the following year. A PlayStation 3 release – entitled Raiden IV: OverKill – came in May 2014. You can view the trailer for that release below.




https://www.sickgaming.net/blog/2020/12/...ixed-form/

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  News - Best Action-Adventure Games In 2020 By Score
Posted by: xSicKxBot - 12-24-2020, 04:59 AM - Forum: Lounge - No Replies

Best Action-Adventure Games In 2020 By Score

The action-adventure genre is among the most prominent in gaming. As experiences that are easy to pick up but still demand a level of finesse to play, they're frequently where folks go for a balanced mix of fun and challenge. If you're a fan of the genre, then you'll be happy to know that 2020 was packed with several standout gems.
In the following roundup, you can find a selection of action-adventure games that GameSpot has scored 8 or higher throughout 2020. The games below cover a wide range of styles within the genre as a whole, from action-RPGs and platformers to first-person shooters and beat-'em-ups. Whatever you lean toward, these action-adventure games are well worth playing and come highly recommended.

Like previous years, we've determined as a team some of the best games this year. For a look at what GameSpot finds as this year's finest games, be sure to check out our Best Games of 2020, but if you're keener to see what's in store next year, jump into our hub for the Most Anticipated Games of 2021.
It's worth noting that many of the Xbox One and PS4 games we listed below are backward compatible on new-generation consoles. So if you're vying to pick up any of the games mentioned, then you're well-capable of playing them, even if you've discarded your old consoles. Nearly every PS4 game works on PS5, and all non-Kinect Xbox One games work on Xbox Series X|S.
If you're looking to see what scored best on specific platforms or what stood atop as the best in other genres this year, be sure to check out the features below. Otherwise, read on for all the best action-adventure games in 2020 by score!



Assassin’s Creed Valhalla -- 8/10
[Image: 3774263-613605-assassins-creed-valhalla-patch.jpg]
“Despite its strong connection to past games, Assassin's Creed Valhalla is more than capable of standing on its own. It takes a little while to build momentum, but when it hits its stride, Valhalla is a confident Assassin's Creed title that takes a few narrative risks which, as a whole, pay off. Eivor is a good hero with an identity that drives the mystery behind the main narrative, and she shines in the self-contained arc structure of Valhalla's story. The supporting cast may not shine as brightly, but it's easy to forgive that when exploring England and discovering new nuggets of worldbuilding is so rewarding.” -- Jordan Ramée, Associate Editor
[Read the full review]
Assassin's Creed Valhalla is available on PS5, PS4, Xbox Series X|S, Xbox One, and PC.

See at Amazon



Astro’s Playroom -- 8/10
[Image: 3774273-astros_playroom_screenshot_06.jpg]
“The best and worst thing I can say about Astro's Playroom is that its role as a demonstration feels a bit wasteful. It's a wondrous little dream world, and I would have loved to spend more time touring it. But that, in itself, is a tremendous achievement. Astro's Playroom, a game that makes no attempt to hide the fact that it is an excuse to show you what a gamepad can do, conjures a world that you will want to see and explore. More than that, its surprisingly delightful celebration of PlayStation and its video games is a great way to kick off a console generation.” -- Mike Epstein, Freelance Reviewer
[Read the full review]
Astro's Playroom is included with the purchase of a PlayStation 5.


Bloodroots -- 8/10
[Image: 3774359-3639748-screenshot_level_1_2_desert.png]
“And yet, like so many challenging score chases, Bloodroots is still incredibly satisfying when you’re eventually successful. At its highest heights, you’ll find your way around, bouncing from weapon to weapon, kill to kill, to string together a perfect run. Better yet, there are so many ways to approach each area that, no matter how well you do, you can always do it better, faster, crazier. Even when playing Bloodroots is painful--like throw your controller so hard it bounces off the ground, hits you in the head, then breaks your TV painful--there’s always a wildly fun run within reach.” -- Mike Epstein, Freelance Reviewer
[Read the full review]

See at Epic Games Store

Also available: PlayStation | Switch


Bloodstained: Curse of the Moon 2 -- 8/10
[Image: 3774360-3707985-sporkyreeve-128376066427...2-img4.jpg]
“That Easter egg owes both its story justification and its level of meta weirdness to Hachi, which is really what sets Bloodstained: Curse of the Moon 2 apart. It's still a classic Castlevania homage at heart, but it has an eccentricity that feels right at home alongside the giant kitty-cats of Bloodstained: Ritual of the Night. When a game seems to be having this much fun at its own expense, it's hard not to join in.” -- Steve Watts, Associate Editor
[Read the full review]

See at Nintendo Eshop

Also available: PlayStation | Xbox | PC


Bugsnax -- 8/10
[Image: 3774344-3756785-bugsnax_20201029190715.jpg]
“Unsurprisingly, Bugsnax' best qualities are its cleverness and charm. The surprise and delight you feel when you see a Bugsnak wiggling around or watch someone eat one and change their arm into food never goes away. That alone would make Bugsnax worth your time, but creative puzzles and thoughtful story give it the body and depth to make a Snak feel more like a meal.” -- Mike Epstein, Freelance Reviewer
[Read the full review]
Bugsnax is available for both PS5 and PS4.


See at PlayStation Store



Crash Bandicoot 4: It’s About Time -- 8/10
[Image: 3774268-ddzvfd2htpci8aagu32quk.jpg]
“Even more so than playing the N.Sane Trilogy, which literally remade the original Crash games from my youth, playing Crash 4 felt like getting back in touch with the series. It's an injection of new ideas into now-classic gameplay that surprises and delights, even as it feels like a homecoming. Truly, games like this are why we come running back to long-dormant franchises with open arms.” -- Mike Epstein, Freelance Reviewer
[Read the full review]
Crash Bandicoot 4: It's About Time is available for PS4, Xbox One, and PC.


See at Amazon



Demon’s Souls -- 9/10
[Image: 3771254-k5browgbk7paynzzm2iq5a%281%29.jpg]
“Quirks aside, Bluepoint's remake is an unmitigated success. It is a technical tour de force and a true showpiece for the PS5 and the power of Sony's next-generation console. But, more importantly, it's also a creative marvel coming from a studio that is clearly showing the world it has its own voice. Bluepoint has taken From Software's original game and expressed it in a richer and fuller way, and in doing so given me something I thought was impossible: the opportunity to relive the experience of falling in love with Souls games for the first time.” -- Tamoor Hussain, Managing Editor
[Read the full review]
Demon's Souls is a PS5-exclusive.


See at Amazon



Destiny 2: Beyond Light -- 8/10 (Expansion)
[Image: 3774365-3732086-hunterrevenant%287%29.jpg]
“Beyond Light might not be the biggest expansion, but it does feel like we've entered a new chapter in the game's life, with new priorities and an approach that makes the game more resonant in a way that goes beyond satisfying shooting. On the whole, Destiny 2 might be more of the same than it is different, but what's the same about it--like its phenomenal raids and tight, satisfying gameplay--is still largely pretty great, and what's different is mostly making the game all the more worthwhile.” -- Phil Hornshaw
[Read the full review]

See at PlayStation Store

Also available: Xbox | PC


Disc Room -- 8/10
[Image: 3774354-3743076-discroom-screen14.png]
“But you never really "win"' Disc Room. You just survive it adequately enough to move onto the next thing. The light, mysterious plot has a weird but worthwhile end, but the real reward that Disc Room gives you is learning how to appreciate your own small achievements. The game is fraught with dangers and failure, but it frames the handful of seconds you are able to hang on as something exciting, something to be proud of. Disc Room helps you feed on those tiny bursts of success, in addition to providing success in failure, to keep you moving and pushing through all its trials. Maybe we could all learn something from these... rooms full of discs. Like all great twitch-action games, Disc Room is at once exciting and stressful, challenging and fulfilling, and its spinning saw blades can seep into your everyday thoughts. But moreover, Disc Room feels like a pleasantly positive take on difficulty-first games--you didn't die after 10 measly seconds, you managed to survive for 10 whole seconds. And that's good enough for Disc Room. Thanks, Disc Room.” -- Edmond Tran
[Read the full review]

See at Steam



Evergate -- 8/10
[Image: 3774367-3729470-eg2bfzrucaaru3w-orig.jpg]
“On the whole, though, Evergate is remarkably clever. It's a short and sweet treat of a game that constantly invents new ways to interact with the world and to blend game elements together, making for a satisfying test of brainpower and reflexes.” -- Steve Watts, Associate Editor
[Read the full review]

See at Nintendo Eshop

Also available: Xbox | PC


Final Fantasy VII Remake -- 10/10
[Image: 3771628-final_fantasy_vii_remake-e3_2019...shot_6.jpg]
“Regardless of your history with the original game, Final Fantasy VII Remake is an astounding achievement. The wait for its release was a long one, but in gameplay, story, characters, and music, it delivers--the wait was worth it. For first-time players, it's an opportunity to understand why Final Fantasy VII is held in such high regard. It's the chance to experience a multifaceted story that grapples with complex subject matter, be in the company of memorable characters, and be moved by their plight. For returning fans, this isn't the Final Fantasy VII your mind remembers, it's the one your heart always knew it to be.” -- Tamoor Hussain, Managing Editor
[Read the full review]
Final Fantasy VII Remake is only available on PS4 but can be played on PS5 via backward compatibility.


See at Amazon



Hades -- 9/10
[Image: 3774370-3736134-hades%283%29.jpg]
“I'm also thinking about how much I still have left to learn about Hades, both the character and the game, even dozens of hours in. Like in the Greek myths Hades takes inspiration from, endings aren't tidy, and they're almost never final. They're protracted, often unsatisfying, and are hard to find real closure in, and the fact that Hades understands this is its greatest strength. I'm sure there's a point where, after running through hell enough times, I'll have seen all Hades has to offer, both in its clever and endless fights and its many alluring characters, intimate moments, and rewarding quests. The story does end. But what matters so much more are all the moments between the start and end of a story, and the people who help us see those climactic moments but also stick with us between them. They're the reason we keep trying, and the reason we keep coming back.” -- Suriel Vazquez, Freelance Reviewer
[Read the full review]

See at Nintendo Eshop

Also available: PC


Half-Life: Alyx -- 9/10
[Image: 3607230-ss_fe7066404a704aa20f7c6f251facb...0x1080.jpg]
“Not only has Half-Life: Alyx made good on its shift to VR, it has elevated many of the aspects we've come to love about Half-Life games. It may not be as bombastic as previous games, but the intimacy of VR brings you closer to a world you might have thought you knew over the past 22 years. Even when familiarity starts to settle in, its gameplay systems still shine as a cohesive whole. And as it concludes, Half-Life: Alyx hits you with something unforgettable, transcending VR tropes for one of gaming's greatest moments.” -- Michael Higham, Associate Editor
[Read the full review]

See at Steam



The Last Campfire -- 8/10
[Image: 3774374-3730349-2020090121521800-bf27981...7ffd1c.jpg]
“But when The Last Campfire captivates--which it does so often--it's difficult not to sink into its breezy pacing and satisfying puzzle-solving. It never overstays its welcome or stretches puzzle ideas beyond their limits, letting each one leave an impression despite their brevity. The Last Campfire's narrative contextualizes each of these with small anecdotes, letting your imagination fill in the blanks of its world between worlds to the backdrop of its colorful imagery. It's a consistently relaxing and pleasant experience.” -- Alessandro Barbosa, Freelance Reviewer
[Read the full review]

See at Nintendo Eshop

Also available: PlayStation | Xbox | PC


The Last of Us Part II -- 8/10
[Image: 3534488-the-last-of-us-part-ii-e3-2018-s...0jul18.jpg]
“By the time I finished The Last of Us Part II, I wasn't sure if I liked it. It's a hard game to stomach, in part because so much of who Ellie is and what she does is beyond your control. She is deeply complicated and flawed, and her selfishness hurts a lot of people. At times, the pain you inflict feels so senseless that it can leave you numb. It's all messy and bleak and made me profoundly sad for myriad reasons, but the more I reflect on it, the more I appreciate the story and characters at its core. I wanted almost none of it to happen the way it did, and that's what's both beautiful and devastating about it.” -- Kallie Plagge, Reviews Editor
[Read the full review]
The Last of Us Part II is only available on PS4 but can be played on PS5 via backward compatibility.


See at Amazon



Mortal Shell -- 8/10
[Image: 3774272-1-1920x1080-329605787.jpg]
“Still, Mortal Shell succeeds more often than not at capturing the specific feelings intrinsic to Souls-like games. The twists it adds to From-inspired mechanics do well to help this sort of game become more approachable than most, while maintaining the same air of mystery and foreboding that makes the genre itself so intriguing. Mortal Shell makes for a strong introduction to Souls-likes, a demonstration for new players of what so many have found so interesting about From Software's games and those like them. But Mortal Shell is also a lovingly crafted, weird, and deceptively deep game in its own right that rewards you for wandering its twisted paths and challenging its deadliest foes.” -- Phil Hornshaw, Editor
[Read the full review]
Mortal Shell is available on PS4, Xbox One, and PC.


See at Amazon



Nioh 2 -- 8/10
[Image: 3590662-nioh-2-screen-25-ps4-us-10sep19.jpg]
“At times, I wondered if maybe some of these bosses should be a little shorter, as there were many bosses where I felt I had mastered their patterns but couldn't finish because they landed a single one-hit-kill late in the fight. Ultimately, that excruciating difficulty and the feeling it evokes are baked into Nioh's DNA, though, and its boss fights remain compelling even as they vex and frustrate. Though it sometimes feels like a curse as you play, it is a testament that Nioh 2 successfully grabs and holds your complete attention so close for so long.” -- Mike Epstein, Freelance Reviewer
[Read the full review]
Nioh 2 is available on PS4. A new-gen upgraded version on PS5 and a PC port are expected sometime next year.


See at Amazon



Ori and the Will of the Wisps -- 8/10
[Image: 3774274-9nfbv9unapwuxfzy57hwvf.jpg]
“That finality could signal that this is the last Ori game, a farewell to the fantastical world and memorable characters that made Moon Studios such a standout developer from its very first effort. If that is the case, you could hardly ask for a better send-off. Ori and the Will of the Wisps is a remarkable synthesis of artful design and beautiful moments.”-- Steve Watts, Associate Editor
[Read the full review]
Ori and the Will of the Wisps is available on Xbox Series X|S, Xbox One, and Nintendo Switch.


See at Amazon



Panzer Paladin -- 8/10
[Image: 3774380-3714627-2020072717594600-d93d236...d27846.jpg]
“Making a good retro-style game is hard--balancing old-fashioned play mechanics with newer advancements in game design is a tough tightrope to walk. But Panzer Paladin manages that balancing act with few slip-ups, delivering solid platforming action, fierce weapon duels, epic boss fights, and a cool weapon-sacrifice mechanic, all dressed up in an immensely charming classic-robot-anime wrapping. While it might have its brief moments of annoyance, the amazing globe-trotting, alien-smashing adventure of Flame and Grit proves to be a delight from beginning to end.” -- Heidi Kemps, Freelance Reviewer
[Read the full review]

See at Nintendo Eshop

Also available: PC


Paradise Killer -- 9/10
[Image: 3774381-3729487-pk20.jpg]
“Paradise Killer is a singular, exemplary experience. It's a detective game that feels like real detective work in a way few games do, and it makes its extremely complex worldbuilding feel effortless. I put off the final trial for as long as I can not only because I wanted all the evidence I could find, but because I did not want to leave the island or the game. Paradise might have been killed, but when you're deep into untangling the game's conspiracies, it feels very much alive.” -- James O'Connor, Freelance Reviewer
[Read the full review]

See at Nintendo Eshop

Also available: PC


Pikmin 3 Deluxe -- 8/10
[Image: 3774383-3752735-pikmin3_2.jpg]
“Although Pikmin 3 Deluxe may not offer much in the way of substantial new content, the game still holds up wonderfully thanks to its unique gameplay and carefully constructed levels, and the tweaks and additions that have been implemented here help smooth over the whole package for newer players. Even three installments in, there is no other series quite like Pikmin, which helps Pikmin 3 still feel fresh seven years after its original release.” -- Kevin Knezevic, Associate Editor
[Read the full review]
Pikmin 3 Deluxe is only available on Nintendo Switch.


See at Amazon



Pokemon Mystery Dungeon Rescue Team DX -- 8/10
[Image: 3774384-3641818-2020040402220500-a5a477b...d70ff2.jpg]
“Whether or not you're an old-school Mystery Dungeon aficionado or a total newcomer to the long-derelict spin-off series doesn't necessarily matter: Mystery Dungeon on Switch improves upon the originals with some valuable quality-of-life tweaks, making it a worthwhile play regardless of your familiarity with the series. It features a distinct combat system that provides an intriguing alternative to the mainline Pokemon formula with tile-based strategizing, humanizes the Pokemon you've fallen in love with over the years, tells a riveting and emotional story that will make you view the franchise in a totally different light, and does so with a stylish suite of visuals and music. Eventually, every ugly Ducklett becomes a Swanna.” -- Cian Maher, Freelance Reviewer
[Read the full review]
Pokemon Mystery Dungeon Rescue Team DX is only available on Nintendo Switch.


See at Amazon



Risk of Rain 2 -- 8/10
[Image: 3774385-3719486-riskofrain2beetlequeenboss.jpg]
“Risk of Rain 2 is lo-fi beats to relax to with the bass boosted until the subwoofers catch fire. And explode. And bleed? What begins as a chill loot-shooty time quickly escalates to a frantic fight for your life where everything is burning and there's a big red target on your back. The lack of any strategic layer between the action did leave me feeling burned out. But the additive nature of the game's builds give Risk of Rain 2 the feeling of a pebble skittering along a rocky cliff. When the avalanche begins, enemies would be well advised to get out of your way.” -- Andrew King, Freelance Reviewer
[Read the full review]

See at Amazon



Spelunky 2 -- 8/10
[Image: 3774386-3736096-coffingoonspelunky2.jpg]
“At least, that seems to be the case right now. The original Spelunky's proc-gen depths hid secrets that took time for its avid community to discover, so it's possible that Spelunky 2 has secrets of its own that I have yet to find, and they could push the game in a different direction from its predecessor. Spelunky 2 is a successful evolution of what made the original Spelunky work; the tight controls, impressive use of procedural generation, expressive art style, and interesting stage themes are better than ever here. But the more notable changes in how we play and talk about this game will likely happen in the coming months as players discover the heart of the game in the deep, dark depths we aren't yet even aware exist.” -- Andrew King, Freelance Reviewer
[Read the full review]

See at PlayStation Store

Also available: PC


Streets of Rage 4 -- 8/10
[Image: 3774388-3666429-streetsofrage4_20200504140224.jpg]
“All in all, though, Streets of Rage 4 is an admirable comeback for this long-dormant series. It looks great, sounds great, and plays very well. Even if the experience is relatively short, it's the sort of game you and your buddies can easily enjoy playing and re-playing. If you're craving some classic brawling action with a modern edge, these rage-filled streets are calling your name.” -- Heidi Kemps, Freelance Reviewer
[Read the full review]
Streets of Rage 4 is available on PS4, Xbox One, Nintendo Switch, and PC.

See at Amazon



Super Mario 3D All-Stars -- 8/10
[Image: 3774276-3734553-supermario3dallstars.jpg]
“Taken all together, Mario 3D All-Stars is a worthwhile collection, featuring the best versions of Mario 64, Sunshine, and Galaxy to appear on a Nintendo system. Although the individual games have been sparingly touched up and there's little in the way of ancillary material to pore over, the titles themselves hold up well and are a delight to revisit. Despite their age, the games are still rife with inventive ideas and surprises, which more than makes up for the collection's presentational shortcomings.” -- Kevin Knezevic, Associate Editor
[Read the full review]
Super Mario 3D All-Stars is only available on Nintendo Switch. It''s only available both physically and digitally until March 2021.


See at Amazon



Superliminal -- 8/10
[Image: 3774389-3707546-3976317308-aaf4e3e125baf...1dbfb9.jpg]
“Superliminal is a great puzzle experience, full of smart ideas that are richly realized. The game's playful use of the first-person camera and clever perspective manipulation puzzles take video game tropes and mechanics most players will be familiar with and wring something truly fresh out of them. Superliminal achieves its clear central aim--it offers up some genuinely fresh perspectives on what first-person puzzle games can do.” -- James O’Connor, Freelance Reviewer
[Read the full review]

See at Steam

Also available: PlayStation | Xbox| Switch


Treachery in Beatdown City -- 8/10
[Image: 3774391-3680125-lisa-bikers1080.jpg]
“Treachery in Beatdown City uses humor skillfully as a tool to deal with contemporary issues with the gig economy, insidious tech company ploys, and obnoxious bigots. It has some lulls and a bit of an abrupt conclusion, but that’s overshadowed by how especially fun the conversations and combat are. The mechanics stand out and push against the standards of the brawler genre, injecting a strong tactics twist that lets you make some freestyle combos in the blink of an eye. In the end it was a short, satisfying playthrough that maintained its action movie aura the entire time. Treachery in Beatdown City is all about fighting, but it shines because at its core it’s about fighting back.” -- Funke Joseph, Freelance Reviewer
[Read the full review]

See at Nintendo Eshop

Also available: PC


Watch Dogs: Legion -- 8/10
[Image: 3774277-3549278-bywroxnw_preview_screenshot1_177674.jpg]
“Watch Dogs: Legion is an anti-fascist game, and it's admirable that it sticks to that message and sees it through to a satisfying and affirming conclusion. It also bolsters the franchise's clever hacking gameplay to offer more creativity than ever. One of Legion's more profound messages is about what it means to be a true Londoner, and by the game's end, you'll have a DedSec crew made of wildly diverse and disparate citizens from unique cultural, ethnic, and economic backgrounds--all united in their goal to restore their home. If anything, that's as powerful a message for the game as you can get.” -- Alessandro Fillari, Editor
[Read the full review]
Watch Dogs Legion is available on PS5, PS4, Xbox Series X|S, Xbox One, and PC.

See at Amazon



Got a news tip or want to contact us directly? Email support@sickgaming.net

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  News - Video: New Pokémon Sword And Shield Trailer Explores Galar Attenborough-Style
Posted by: xSicKxBot - 12-23-2020, 05:48 PM - Forum: Nintendo Discussion - No Replies

Video: New Pokémon Sword And Shield Trailer Explores Galar Attenborough-Style


Just in case you hadn’t yet explored the wonderous environments of Pokémon Sword and Shield‘s Galar region, Nintendo’s here with a brand new trailer which explores everything it has to offer.

Centring around the Isle of Armor and the Crown Tundra – the two areas added to the game via the DLC Expansion Pass – the video focuses on the natural landscape of these contrasting regions and the Pokémon available to see there. Oddly enough, someone’s been tasked with doing their best David Attenborough impression, which we suppose is the go-to style for any video like this.

Watch, as we examine the many wonderous Pokémon that comprise the rich tapestry of the Galar region. From a diminutive cub whose stubby arms protect it from rivals, to legendary creatures nested deep within the Crown Tundra, truly, the depths of this world are a sight to behold.

Have you checked out Pokémon Sword and Shield’s DLC yet? Did you think the two new areas added much to the overall experience? Let us know in the comments, and feel free to read our Isle of Armor and Crown Tundra reviews if you’re yet to try them out.



https://www.sickgaming.net/blog/2020/12/...ugh-style/

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  News - Free Xbox Games With Gold Titles For January 2021 Announced
Posted by: xSicKxBot - 12-23-2020, 05:48 PM - Forum: Lounge - No Replies

Free Xbox Games With Gold Titles For January 2021 Announced

As the new year approaches, Microsoft has announced the free games Xbox Live subscribers will get next month as part of its Games with Gold offering. For January, Xbox users can get their hands on Breakdown, Dead Rising, The King of Fighters XIII, and Little Nightmares.

All four games are available to any Xbox One and Xbox Series X|S owner with an Xbox Live Gold or Game Pass Ultimate membership. Check the list below to learn the availability of each.

Free Xbox Games With Gold For January 2021

  • Little Nightmares: January 1-31
  • The King of Fighters XIII: January 1-15
  • Breakdown: January 16-31
  • Dead Rising: January 16-February 15

Developed by Tarsier Studios and published by Bandai Namco Entertainment, Little Nightmares is a 2D horror platformer where players must survive a massive industrial ship called The Maw with the fragile, yellow rainjacket-clad child Six. Having released to much critical acclaim in 2017 and receiving a few pieces of DLC thereafter, Tarsier Studios announced a sequel was in the works in 2019. Little Nightmares 2 drops on February 11, 2021.

Continue Reading at GameSpot

https://www.gamespot.com/articles/free-x...01-10abi2f

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  (Indie Deal) Freebie returns, Metro Exodus Deal, Humongous & Retro Deals
Posted by: xSicKxBot - 12-23-2020, 01:01 PM - Forum: Deals or Specials - No Replies

Freebie returns, Metro Exodus Deal, Humongous & Retro Deals

Theatre of War 2: Kursk 1943 FREEbie
[freebies.indiegala.com]
This historically accurate and detailed real-time tactical war FREEbie, returns and welcomes once again military history fans to battle.

Crypto Sale Day 11: 63% OFF Metro Exodus
[www.indiegala.com]
Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

Join our Crypto Sale, and get an EXTRA 30% OFF on all bundles and 15% OFF on all store deals when paying with a supported cryptocurrency. Get a FREE Space Rangers HD Steam Key for any store cart of $8/€7/£6 or more, while stocks last.
Humongous Entertainment Winter Sale, up to -72%
[www.indiegala.com]
Retroism Winter Sale, up to -86%
[www.indiegala.com]

The 248th GalaQuiz will be LIVE soon, win up to $50:dollars: in GalaCredit!
[www.indiegala.com]
The GalaQuiz will take place in a few hours from this announcement
Today's GalaQuiz[www.indiegala.com] hints are up. The theme will be Visually Impaired Cartoon Characters Redux.

Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...6680257969

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