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Mark Your Calendars: June 7th Will Be Wild!

That’s right, The Wild update is coming on June 7th!  This update will be available for everyone on JAVA Edition and those playing Bedrock across the consoles and Windows Store.  Want to know what’s coming?  Below are the latest updates for each version.

1.19 Pre-Release 1-3

Changes in1.19 Pre-Release 3
  • Wardens’ sonic boom attack now bypasses the damage reduction by armor enchantments such as Protection
Technical Changes in 1.19 Pre-Release 3
  • item_interact_start is no longer detectable as a vibration to allow more specific actions to be detected, like drink or eat, but item_interact_finish still is
Fixed Bugs in 1.19 Pre-Release 3
  • MC-209932 – Sculk sensors only detect the last turtle egg being broken when being stepped on
  • MC-210277 – Sculk sensors are not activated upon chickens laying eggs
  • MC-210278 – Sculk sensors are not activated upon bees entering or leaving their hive or nest
  • MC-214622 – Sculk sensors do not detect daylight detector mode switching
  • MC-249094 – Unexpected culling of inner sculk shrieker faces
  • MC-249230 – Frogs prioritize eating entities over panicking when being damaged
  • MC-250162 – Placing a map in an item frame will break any intersecting paintings and item frames with a map inside
  • MC-250238 – Frogs attempt to pathfind to entities outside of their reach causing them to spin and twitch constantly
  • MC-250983 – Allays can get stuck and freeze inside non-full blocks
  • MC-251220 – Block lighting on extended parts is a lot darker in 22w17a compared to 1.18.2
  • MC-251420 – Demo Mode: The “Purchase Now!” link’s destination is incorrect
  • MC-251858 – Subtitles are higher than in previous versions
  • MC-251872 – The game output and server console are logged with warnings regarding chat packets with invalid signatures when using entity selectors within commands
  • MC-251878 – Sculk sensors hearing items being dropped on the ground don’t alert shriekers even if a player drops it
  • MC-251968 – /execute running chat related commands logs “Received chat packet without valid signature” warning
  • MC-252071 – Warden still detects after death if the signal is traveling before death
  • MC-252078 – Allays no longer flee or panic when taking damage
Changes in 1.19 Pre-Release 2
  • If the Warden is stuck in a liquid, it will angrily despawn instead of digging
  • Reverted using generic equip sound when equipping blocks in the head slot
Technical Changes in 1.19 Pre-Release 2
  • Added game event teleport with a vibration frequency of 5
Fixed Bugs in 1.19 Pre-Release 2
  • MC-186148 – “death.attack.witherSkull.item” displays raw translation string (is untranslated)
  • MC-186851 – “death.attack.sting.item” displays raw translation string (is untranslated)
  • MC-207268 – Sculk sensors don’t detect stripping logs, tilling dirt, or pathing grass
  • MC-208759 – Sculk Sensor’s ‘block placed’ doesn’t trigger with villagers placing crops
  • MC-208760 – Sculk Sensor’s ‘block placed’ doesn’t trigger when snow golems place snow layers
  • MC-208761 – Sculk Sensor’s ‘block destroyed’ doesn’t trigger when pistons destroy blocks
  • MC-209701 – Sculk sensors are not activated upon placing food onto campfires
  • MC-209900 – Sculk sensors are not activated upon inserting or retrieving music discs from jukeboxes
  • MC-210330 – Sculk sensors are not activated upon throwing eyes of ender
  • MC-210489 – Sculk sensors are not activated upon pointed dripstone filling partially filled cauldrons
  • MC-210496 – Sculk sensors are not activated upon harvesting sweet berry bushes
  • MC-210801 – Wool incorrectly occludes the vibration of item frames being placed
  • MC-212430 – Sculk sensors are not activated upon rain or snow filling partially filled cauldrons
  • MC-213387 – Sculk sensors don’t detect endermen/shulkers teleporting from one place to another
  • MC-220086 – Sculk sensors do not detect using an axe to clear the wax/weathering of a copper block
  • MC-220087 – Sculk sensors do not detect using a honeycomb to wax copper
  • MC-249696 – Certain void worlds fail to spawn the player on the stone platform
  • MC-250259 – Warden AI doesn’t function properly when it rides on entities
  • MC-250941 – Goats’ horns don’t snap on copper ore
  • MC-250956 – Baby goats with horns lose their horns when fed
  • MC-251314 – Goats loaded from older worlds lose their horns
  • MC-251336 – Darkness fog flashes at high duration values
  • MC-251412 – Warden afflicting Darkness to players in the same team
  • MC-251500 – Wardens ignore PersistenceRequired and dig away
  • MC-251601 – Darkness rendering incorrectly when reloading the game
  • MC-251639 – Warden emerging particles don’t match up with block they emerge on the entire way
  • MC-251646 – “death.attack.sonic_boom.item” displays raw translation string (is untranslated)
  • MC-251670 – Villager sometimes won’t refill their stock
  • MC-251675 – Mesa Mineshafts no longer generate with /place command outside of badlands biomes despite saying the structure has been generated successfully
  • MC-251736 – Reflected ghast fireball cannot hit the ghast
  • MC-251824 – Wardens aren’t angered by being hit with damageless projectiles
  • MC-251854 – “It Spreads” advancement can be granted when killing a mob that does not give experience
  • MC-251859 – Gear equipping sound plays every time armor/elytra durability changes while equipped
  • MC-251860 – The minecraft:item.armor.equip_generic sound is produced when giving items to allays
  • MC-251862 – Shift clicking the destroy item button in the creative inventory creates a vibration when there is nothing in your equipment slots
  • MC-251864 – The minecraft:item.armor.equip_generic sound is produced when filling water buckets with fish, axolotls, or tadpoles
  • MC-251871 – The minecraft:item.armor.equip_generic sound is produced and can only be heard by other players when switching items between hands
  • MC-251876 – Villagers produce armor equipping sound when previewing armor
  • MC-251889 – io.netty.handler.codec.EncoderException when evaluating too many entity selectors in chat preview
  • MC-251890 – run_command click events send value as command instead of chat message
  • MC-251915 – Milking cows, mooshrooms and goats plays gear equipping sound
  • MC-251916 – Eating food items that return empty containers plays gear equipping sound
  • MC-251919 – Equipping a player head, skull or carved pumpkin displays the generic “Gear equips” subtitle
  • MC-251920 – Taking a plant from a pot plays the gear equipping sound and subtitle
  • MC-251921 – Equipping horse armor onto a horse plays the “Gear equips” sound
  • MC-251922 – “Gear equips” sound plays when equipping or removing a saddle from a horse wearing horse armor
  • MC-251924 – Gear equipping sounds and subtitles are played when foxes pick up any item
  • MC-251925 – Gear equipping sounds and subtitles are played when dolphins throw around items
  • MC-251927 – Gear equipping sounds and subtitles are played when CanPickUpLoot mobs pick up items
  • MC-251928 – Gear equips sound plays when filling a single bottle with honey
  • MC-251929 – Gear equips sound plays when filling a single bottle with water from a water source
Changes 1.19 Pre-Release 1
  • Slightly reduced the number of Mangrove trees in Mangrove Swamps
  • Endermen, Skeletons, Wither Skeletons, and Piglins now spawn in a wider range of light levels in the Nether (from light level 0 to 11)
  • Item interaction vibrations are now emitted when you start or finish “using” an item with a start and finish state (such as Bows, Crossbows, Goat Horns, Shields, Food)
  • Item interaction vibrations are now ignored when sneaking
  • Placing items that aren’t armor (such as Pumpkins and Skulls) in your headwear slot now plays a generic equip sound
Technical Changes in 1.19 Pre-Release 1
  • Auto-completion is now available for the template argument to place template
  • Custom servers can now enable or disable chat preview for certain clients by sending a new network packet
  • Now, a chat preview is also shown for chat-related commands, such as /say and /msg
  • test-rainbow-chat has been removed from server.properties
Added Game Events
  • note_block_play with a vibration frequency of 6
  • instrument_play with a vibration frequency of 15
Fixed Bugs in 1.19 Pre-Release 1
  • MC-94060 – Equipping armor/elytra through inventory or dispenser doesn’t play sounds
  • MC-134892 – PacketBuffer.writeString’s max length is in bytes, while readString is in characters
  • MC-209222 – Attempting to open the Minecraft Realms menu claims that the client is outdated, even if the snapshot may be newer than the release
  • MC-210279 – Sculk sensors are not activated upon entities being summoned by a spawner
  • MC-213915 – Equipping armor through the inventory does not count as a vibration
  • MC-218222 – Distance value for Sculk Sensors is limited to integers
  • MC-225195 – Goats don’t panic when tempted with their favorite food
  • MC-230735 – “FOV Effects” setting description is inaccurate
  • MC-249141 – No subtitles are produced upon frogs stepping
  • MC-249164 – The entity.frog.tounge sound is misspelled
  • MC-249209 – Frogs don’t panic when tempted with their favorite food
  • MC-249260 – Tadpoles are not tempted by slime balls
  • MC-249328 – Frogs can jump around while being tempted with slimeballs
  • MC-249456 – Tadpoles drop experience, unlike other baby mobs
  • MC-249619 – The comparator frequency of sculk sensors when you are stepping on it is the last frequency it heard
  • MC-249711 – Items collected off the ground by allays travel too high above their hitboxes
  • MC-249757 – ‘It Spreads’ advancement is not a child of ‘Monster Hunter’
  • MC-249834 – Swapping items to the player’s off-hand can generate vibrations
  • MC-249980 – The Birthday Song advancement description doesn’t capitalize the word Cake
  • MC-250006 – The ID of the British cat doesn’t match the texture name
  • MC-250019 – Sculk catalyst triggers when a villager converts into a zombie villager by a zombie
  • MC-250317 – The subtitle for picking up a Tadpole with a bucket is the generic “Bucket fills” subtitle
  • MC-250351 – /tp “argument” duplicated on the tab options
  • MC-250919 – The server crashes when attempting to load chunks that contain command blocks that consist of large numbers of characters within the previous output field
  • MC-250932 – Goat horn subtitles are improperly capitalized
  • MC-250940 – Goat horn playing isn’t detected as a vibration
  • MC-251132 – Server logs “Game test server” messages
  • MC-251312 – Entity selectors in /say commands are no longer evaluated
  • MC-251355 – Potted mangrove propagule model is incorrect
  • MC-251405 – Structure Block messages are formatted as chat
  • MC-251479 – Duplicate object key [lang file]
  • MC-251550 – Failed to launch the game on a 32-bit operating system
  • MC-251640 – io.netty.handler.codec.EncoderException when using special characters in chat message
  • MC-251641 – Game crash regarding warden anger
  • MC-251647 – Chat closes itself if the control for Open Chat is set to Enter
  • MC-251649 – Clicking “incomplete command” message removes / in chat
  • MC-251650 – Iron golems can spawn on non-spawnable blocks such as leaves, glass, sea lanterns, etc
  • MC-251652 – Warden emerge/roar/sonic charge/dig animation (and possibly other similar animations) don’t start unless the player looks at the Warden first
  • MC-251656 – /say command fails to apply server message styling when sent from a command block, server console, or RCON, unlike /msg
  • MC-251690 Wardens can spawn on any non-full block, as long as it’s solid
  • MC-251736 – Reflected ghast fireball cannot hit the ghast
  • MC-251762 – You can run commands with a double slash prefix
  • MC-251773 – The –dev argument for the data generators no longer converts NBT to SNBT properly

Minecraft BETA & Preview 1.19.10.20

Known Issues
  • Potion effects of differing strengths do not stack correctly. We hope to have this addressed in a future beta/preview update.
Minecraft Beta
  • Minecraft Beta players on Windows and Xbox will need to install the latest Minecraft Preview version to test out the latest pre-release features. More information can be found at aka.ms/PreviewFAQ
Warden
  • Warden can now path through lava (MCPE-153582)
  • Warden can now pass through water (MCPE-153602)
  • Warden is no longer pushable while emerging or digging
  • If the Warden is in liquid when attempting to despawn, it will not do the digging animation, instead, it will just despawn without any animation/sound (MCPE-155706)
  • Warden now always chases a nuisance after it roars at it
  • Warden now increases its anger towards an attacking nuisance by 100 anger for each attack
Sculk Sensor
  • The Sculk Sensor now correctly detects when a Big Dripleaf block changes its tilting state (MCPE-153115)
  • The Sculk Sensor now correctly detects when a Grass, Grass Path, Dirt, Coarse Dirt, or Rooted Dirt Block is tilled with a Hoe (MCPE-153734)
  • Sculk Sensors cannot detect a player equipping a handheld item anymore (MCPE-153971)
Allay
  • Taking a stackable item from an Allay now correctly adds this item to existing stacks (MCPE-153540)
  • Taking a stackable item from an Allay no longer causes item duplication
  • Allay pickup range is changed from 64 to 32 blocks to match Java Edition (MCPE-156022)
Sculk Vein
  • A Sculk Vein block now drops as many items as its number of faces when mined with Silk Touch
Sculk Catalyst
  • Sculk Catalyst can now spread Sculk through Mud and Muddy Mangrove Roots (MCPE-153924)
Sculk Shrieker
  • Sculk Shriekers now scan for Wardens in a box with side 48 blocks, not 96 blocks
  • Sculk Shriekers now apply the Darkness effect to players with threat level 3 or 4
  • Sculk Shrieker now detects players when riding any type of entity (MCPE-153814)
  • Sculk Shriekers now activate repeatedly while players are standing on them (50%) (MCPE-153818)
  • Sculk Shriekers now implicate the player that provokes it from afar
Mangrove
  • Mangrove Propagules are no longer blocked to grow by leaves (MCPE-154982)
Mangrove log
  • Mangrove Log is now included in Bonus Chest loot tables (MCPE-153924)
Mangrove Swamp
  • Villagers now spawn as Swamp Villagers in Mangrove Swamp (MCPE-153731)
  • Clay patches now correctly generate in Mangrove Swamps
Touch Controls
  • Players can now continuously jump while holding down the jump button (MCPE-117045)
  • Players can now descend from the top of Scaffolding with the new touch controls (MCPE-154309)
  • Updated the visual style of the touch control joystick
Vanilla Parity
  • Mobs equipping items in armor slots now produce sounds (MCPE -46939)
  • Campfires can now provide full-faced bottom support to other blocks
  • Lecterns can now provide full-faced bottom support to other blocks
  • Weeping Vines can now be placed underneath all blocks which can provide full-faced bottom support (MCPE-153083) (MCPE-104717)
  • Breaking a Boat with a Chest or minecart with a chest will now anger nearby piglins (MCPE-153393)
  • Structure Blocks can no longer be waterlogged (MCPE-59566)
  • The relative positioning of entities exiting Nether portals no longer have their placement snapped to a block position coordinate (MCPE-139835)
  • Fixed a visual bug where liquids could have unexpected heights in the corners depending on diagonally-adjacent blocks (MCPE-152995)
Spectator Mode
  • Players in Spectator mode can now breathe anywhere
  • Players in Spectator mode cannot be pushed by Piston
  • Spectators will be ignored for sleeping rules to skip the night
  • Moving around as a Spectator will no longer affect a player’s hunger level
  • Spectators no longer broadcast self-made sounds; such as footsteps, climbing, watersplash, etc.
  • The Player’s insomnia timer stops ticking once the player switches to Spectator mode
  • Render only head for players in Spectator mode
  • Render players in Spectator semi-transparently
  • Projectiles such as Arrows, Tridents, and Fireballs will now shoot through Spectators
  • Spectators playing with a gamepad no longer are shown unusable tooltips
Blocks
  • Advanced Pick Block now copies the items inside when used on a Boat with Chest (MCPE-153410)
  • Nether Sprouts and Fungi can now be placed on Mud and Muddy Mangrove Roots
  • Mangrove Leaves are no longer collected into separate stacks when using shears
Commands
  • Chests with loot tables no longer drop items when removed with ‘/clone’, ‘/fill’ or ‘/setblock’ (MCPE-151876)
EDU
  • Small changes to size, button layout, and photo removal behavior in Book & Quill to make it function better on mobile devices
Frog
  • Tadpoles now grow up into Temperate Frog in Meadow and Stony Peak, and into Cold Frog in Deep Dark
Froglight
  • Froglight walk sound volume is now more similar to other blocks’ walk sound volume (MCPE-154879)
Gameplay
  • Players are no longer pushed by Doors as they close (MCPE-154734)
  • Items now stack properly in the offhand when inventory is full (MCPE-34959)
  • Equipping items in armor slots through the inventory screen now produces sounds (MCPE-46939)
  • Players can now hear each other equipping items in armor slots ()
  • Fixed an issue where entities loaded by Structure Blocks and commands would cause the despawn of the original mob used to save the structure and any mobs from previous loads of the structure (MCPE-155036)
  • Fixed an issue where after 1.18.30 teleporting an entity to a chunk that has not been loaded since before 1.18.30 would result in the loss of that entity
  • Fixed a bug where Slimes would no longer spawn in flat worlds made before 1.18 (MCPE-119396)
  • Fixed a bug where failed Slime spawn attempts would reduce the spawning rates of other mobs (MCPE-153502)
General
  • Fixed a bug causing riding passengers to stop riding when reloaded if they were across chunk borders
  • Fixed a bug that reset the player’s vertical camera angle upon entering a boat (MCPE-152762)
  • Fixed a bug where players could take fall damage when walking around on Scaffolding at certain heights (even when not actually falling) (MCPE-154779)
  • Fixed a bug where upgrading old worlds could result in water columns below y=0
Goat
  • Goat Horn now correctly drops when Goats ram Mangrove Logs (MCPE-154912)
Graphical
  • Items in off-hand are not rendered black anymore
  • Fixed a visual issue where Barrier Blocks would show a red texture/overlay when being viewed from the inside (MCPE-98938)
Mobile Controls
  • Added Bluetooth mouse and keyboard support on iOS
Mobs
  • The Trader Llama now has its own spawn egg
  • The Trader Llama now has the correct name displayed when opening its inventory (MCPE-47165)
Music
  • Music is now included in the iOS app and is no longer needed to be downloaded from the Marketplace
Shield
  • Shields that are disabled when struck by an Axe or by Warden now plays a broken item sound (MCPE-153315)
Stability and Performance
  • Fixed a crash that could occur when Boats are unloaded from the world
  • Fixed a crash that could occur when a Wither is loaded into the world
User Interface
  • Added settings to change the duration of notifications
  • The friendly Fire game rule toggle has been moved to the Multiplayer tab on the Create New World screen
  • On mobile devices, the experience bar is centered over the entire length of the hotbar, including the ellipsis at the end
  • Added copy coordinate control panel to the chat screen
Blocks
  • Mob Spawners now drop XP only when destroyed by a Pickaxe ()

Technical Updates

General
  • Renamed minecraft:block_collisionblock component to minecraft:collision_box 
  • Renamed the ‘minecraft:block_light_filter’ component to ‘minecraft:light_dampening’ and added appropriate versioning
  • Renamed the ‘part visibility’ component’s field ‘rules’ to ‘conditions’ and added appropriate versioning
  • Renamed the ‘crafting_table’ component’s field ‘custom_description’ to ‘table_name’ and added appropriate versioning
  • Updated documentation for “minecraft:map_color” and “minecraft:material_instances”
Items
  • Fixed minecraft:block_placeritem component to correctly trigger block component minecraft:on_player_placing 
Actors
  • Direction facing will now be preserved through a transformation from one actor type to another
Commands
  • Autocomplete suggestions now show only valid parameters
Gameplay
  • Fixed interaction priority when using a Bucket on a waterlogged and interactable block, eg. Lever (MCPE-154221)
Mobs
  • The Trader Llama is now its own dedicated mob instead of being a normal Llama with specific component groups
Technical Experimental Features
Commands
  • New execute command functionality is now available via the “Upcoming Creator Features” experimental toggle
GameTest Framework
  • Added argument keepVelocity: bool to functions teleport and teleportFacing – If true, preserves velocity when teleporting the Entity
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